Middle School List
Amina's Voice by Hena Khan
Amina has never been comfortable in the spotlight. She is happy just hanging out with her best friend, Soojin. Except now that she’s in middle school everything feels different. Soojin is suddenly hanging out with Emily, one of the “cool” girls in the class, and even talking about changing her name to something more “American.” Does Amina need to start changing too? Or hiding who she is to fit in? While Amina grapples with these questions, she is devastated when her local mosque is vandalized.
Eleven-year-old Imogene (Impy) has grown up with two parents working at the Renaissance Faire, and she's eager to begin her own training as a squire. First, though, she'll need to prove her bravery. Luckily Impy has just the quest in mind--she'll go to public school after a life of being homeschooled! But it's not easy to act like a noble knight-in-training in middle school. Impy falls in with a group of girls who seem really nice (until they don't) and starts to be embarrassed of her thrift shop apparel, her family's unusual lifestyle, and their small, messy apartment. Impy has always thought of herself as a heroic knight, but when she does something really mean in order to fit in, she begins to wonder whether she might be more of a dragon after all.
For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down players who bet on the game illegally. But the bounty hunting world is a competitive one, and survival has not been easy. Needing to make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.
Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.
Sofia wonders if 14 might be the worst possible age to lose your mom. Talking with her dad about puberty and s-e-x is super-awkward (even though he is a gynecologist). And when she wants to talk about her mom, her friends don't know what to say and her dad gets sad.
When Sofia discovers Dear Kate, an advice columnist from Fifteen magazine, she’s grateful to have someone to confide in about everything from crushes to mourning—someone who is completely, wonderfully anonymous. It feels ideal—until Sofia’s dad introduces her to his new girlfriend, Katherine Baird, a.k.a., Dear Kate…
David can eat an entire sixteen-inch pepperoni pizza in four minutes and thirty-six seconds. Not bad. But he knows he can do better. In fact, he'll have to do better: he's going to compete in the Super Pigorino Bowl, the world's greatest pizza-eating contest, and he has to win it, because he borrowed his mom's credit card and accidentally spent $2,000 on it. So he really needs that prize money. Like, yesterday. As if training to be a competitive eater weren't enough, he's also got to keep an eye on his little brother, Mal (who, if the family believed in labels, would be labeled autistic, but they don't, so they just label him Mal). And don't even get started on the new weirdness going on between his two best friends, Cyn and HeyMan.
Jonathan Grisby is the newest arrival at the Slabhenge Reformatory School for Troubled Boys -- an ancient, crumbling fortress of gray stone rising up from the ocean. It is dark, damp, and dismal. And it is just the place Jonathan figures he deserves.
Because Jonathan has done something terrible. And he's willing to accept whatever punishment he has coming.
Just as he's getting used to his new situation, however, a freak accident leaves the troubled boys of Slabhenge without any adult supervision. Suddenly the kids are free, with an entire island to themselves. But freedom brings unexpected danger. And if Jonathan can't come to terms with the sins of his past and lead his new friends to safety . . . then every boy on the island is doomed.
Chase's memory just went out the window.
Chase doesn't remember falling off the roof. He doesn't remember hitting his head. He doesn't, in fact, remember anything. He wakes up in a hospital room and suddenly has to learn his whole life all over again . . . starting with his own name.
He knows he's Chase. But who is Chase? When he gets back to school, he sees that different kids have very different reactions to his return. Some kids treat him like a hero. Some kids are clearly afraid of him. One girl in particular is so angry with him that she pours her frozen yogurt on his head the first chance she gets. Pretty soon, it's not only a question of who Chase is--it's a question of who he was...and who he's going to be.
Three different kids. One mission in common: ESCAPE.
Josef is a Jewish boy in 1930s Nazi Germany. With the threat of concentration camps looming, he and his family board a ship bound for the other side of the world…
Isabel is a Cuban girl in 1994. With riots and unrest plaguing her country, she and her family set out on a raft, hoping to find safety and freedom in America…
Mahmoud is a Syrian boy in 2015. With his homeland torn apart by violence and destruction, he and his family begin a long trek toward Europe…
All three young people will go on harrowing journeys in search of refuge. All will face unimaginable dangers–from drownings to bombings to betrayals. But for each of them, there is always the hope of tomorrow. And although Josef, Isabel, and Mahmoud are separated by continents and decades, surprising connections will tie their stories together in the end.
Tristan has known that he and his family were going to be on the first mission to colonize Mars since he was twelve years old, and he has been training ever since. However, knowing that he would be leaving for Mars with no plan to return didn’t stop him from falling in love with Izzy.
But now, at sixteen, it’s time to leave Earth, and he’s forced to face what he must leave behind in exchange for an uncertain future. When the news hits that another ship is already headed to colonize Mars, and the NeoLuddite terrorist group begins threatening the Mars One project, the mission’s purpose is called into question. Is this all worth it?
Clay is a quarterback's dream. When he zips across the field, arms outstretched, waiting for the ball to sail into his hands, there's no denying him the catch. Like most Texans, Clay is never more at home than when playing football. And his coach, a former star player for the Dallas Cowboys, is just like a second father.
But as the football season kicks off, Clay begins to notice some odd behavior from his coach--lapses in his memory and strange mood swings. The conclusion is painful, but obvious: Coach Cooper is showing side effects of the many concussions he sustained during his playing days. As Clay's season wears on, it becomes clear that the real victory will be to help his coach walk onto that famous star logo in the middle of Cowboys Field one last time--during a Thanksgiving day ceremony honoring him and his former Super Bowl-winning teammates.
Aven Green loves to tell people that she lost her arms in an alligator wrestling match, or a wildfire in Tanzania, but the truth is she was born without them. And when her parents take a job running Stagecoach Pass, a rundown western theme park in Arizona, Aven moves with them across the country knowing that she’ll have to answer the question over and over again.
Her new life takes an unexpected turn when she bonds with Connor, a classmate who also feels isolated because of his own disability, and they discover a room at Stagecoach Pass that holds bigger secrets than Aven ever could have imagined. It’s hard to solve a mystery, help a friend, and face your worst fears. But Aven’s about to discover she can do it all . . . even without arms.
Beauty knows the Beast’s forest in her bones—and in her blood. Though she grew up with the city’s highest aristocrats, far from her father’s old lodge, she knows that the forest holds secrets and that her father is the only hunter who’s ever come close to discovering them.
So when her father loses his fortune and moves Yeva and her sisters back to the outskirts of town, Yeva is secretly relieved. Out in the wilderness, there’s no pressure to make idle chatter with vapid baronessas…or to submit to marrying a wealthy gentleman. But Yeva’s father’s misfortune may have cost him his mind, and when he goes missing in the woods, Yeva sets her sights on one prey: the creature he’d been obsessively tracking just before his disappearance.
Deaf to her sisters’ protests, Yeva hunts this strange Beast back into his own territory—a cursed valley, a ruined castle, and a world of creatures that Yeva’s only heard about in fairy tales. A world that can bring her ruin or salvation. Who will survive: the Beauty, or the Beast?